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  #81  
Old 13-06-2006, 03:14 PM
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Neil Neil is offline
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I did like the look of the dark elf
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  #82  
Old 13-06-2006, 10:17 PM
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Dark elves are tasty indeed. Can't knock 75% immunity to fire in a game based around hell, can you?

Join the Dark Brotherhood as well, and play a nice evil barsteward
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  #83  
Old 15-06-2006, 08:02 PM
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Oblivion Content: ‘Mehrunes’ Razor’

‘Mehrunes’ Razor’ for Oblivion is now available on the Xbox Live Marketplace. This premium content is 250 point and is available in the following Xbox Live regions: Canada, United States, Belgium, Denmark, Spain, Finland, Great Britain, Ireland, Netherlands, Norway, Sweden, Hong Kong, Korea, Singapore, Taiwan,Australia and New Zealand.

Here is a brief description of the content:

The lost Ayleid City Varsa Baalim has been unearthed by a rogue Telvanni arch-mage, in pursuit of a fearsome Daedric Artifact, Mehrunes Razor, which he believes will give him the power he needs to topple the Imperial reign - but what horrors lie in wait beneath the Valus mountains; and can you overcome them to claim Mehrunes Razor as your own?

Features:

* A fully-featured quest takes you deep into the fringes of the Niben.
* Earn the fearsome Mehrunes Razor, with the ability to kill foes instantly.
* 17 new magic items to discover!
* Conquer the largest dungeon in all Cyrodiil.
* Thwart a plot to overthrow Imperial rule in Tamriel.
* 12 new books, notes, and journals to help you unravel the mystery.
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  #84  
Old 20-06-2006, 11:32 AM
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I am having a real problem levelling up. I am only Level 4 yet am Champion in the Arena, Master of the Fighters Guild etc. What am I doing wrong?
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  #85  
Old 20-06-2006, 11:50 AM
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You only level up based on increasing your major skills.

If for example you a fighter type - increasing you blade skill will level you but you can increase 30 levels in alchemy without it counting towards your level.
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  #86  
Old 20-06-2006, 01:17 PM
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If you picked a class at random from the start then it's quite possible you aren't using the skills relevant to your class, rather that you're just playing how you feel works best

If you start another character in future, select skills that you used this time round and the levels will fly by.
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  #87  
Old 20-06-2006, 04:33 PM
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looks like I will have to start all over again. A couple of annoying bugs too that will hopefully clear with the patch.

Also how do I go about putting in mods - do I just download and run them?
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  #88  
Old 20-06-2006, 05:34 PM
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Go into programme files --> oblivion and make a folder called 'data' if there isn't one already. Then you download mods from places (lots of official-ish ones) and either extract them directly into that date folder, or somewhere else and then move them there. Depending on what you download it will have a basic file and then some folders called 'meshes' 'textures' etc. All these need to go in there too.

Lots of mods have instructions sent with what you download about installation of them. Go nuts, modding is actually fun in itself
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  #89  
Old 20-06-2006, 06:03 PM
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Mods I currently have are:

Oscuro's Oblivion Overhaul
Essential mod in my opinion. Many, many changes. One of the most important is the tailoring of loot tables so they make more sense. Bandits will wear no better than chainmail, whatever level you get to. It gets tiring at high levels having every single bad guy kitted out in the same top-end gear. It also caps many bad guy's levels so they don't keep on getting better with you. Not every fight has to be an epic one. Many other changes, including more bad guys at spawn points, higher damage whilst sneaking and altered birthsigns for better balance. Arrows are also made 20% faster. Too much more to mention, go find it now

Natual Wildlife
More natural animals, meaning some wolves and bears wont just attack you on sight, but will either keep distance until you get too close, or just plain flee (like deer).

Bone Arrows
A vendor in chorrol sells a bone slicer that changes all the bones in your inventory into equivalent-level bone arrows for archers. Now there's a use for bones.

Colour Map Mod
Colours in the map, lush green for forests, blue for mountains etc. Really well done and a simple change that adds a lot to the game.

Faster Spells
Spells move twice as fast so are harder to dodge and easier to hit with.

No Psychic guards
Another essential mod, guards wont show up from nowhere if you commit a crime, they now have to be in earshot of a muder vicitm.

Illumination Within
Cool mod that makes lights flick on in windows at nighttime. Apparently the creater hand-placed over two thousand light effects creating this one

Run and Hide
Allows stealth characters to re enter stealth mode after attacking an enemy if they get out of sight and stay still. Good mod, if slightly unpredictable sometimes.

Reznod's mannequins
Really cool mod that puts mannequins for sale in shops around the game that you can buy and place in your house to display cool pieces of armour on. Also another mod creating a 'personal museum' underneath the house for sale in skingrad.

No Radar
An immersion mod, this leaves the quest marker but removes the 'radar' you have telling you what direction to move in to find new dungeons. Makes exploration more fun and less predictable, but still enables you to fast travel to locations once you have found them.

Magical Items
Gives enchanted items the appropriate glow. Flame enchanted weapons have fire around them, frost have a really cool freezing mist look, and shock weapons have electricity coursing through them. Really cool looks.

Castle Domrose
Puts a buyable castle on the road north of chorrol. Can purchase it for 100,000.

Living Economy
Will be familiar (ish) to anyone who played morrowind. Merchants have more cash based on their mercantile skill, meaning those 10,000 items you sell no longer return you a measly 1200 quid, but 3-4 times more, but merchants now SPEND the gold they give you. If you want to keep selling expensive items to the same merchant, you must buy things back from them to balance the cost, or come back in a few days once they've got their regular level of cash back. A more realistic and fun way to sell stuff, making you shop around if you really want the best deal for your loot.

Easy spell removal
Puts a portal in the arcane university to a room in which you can forget spells that are no longer needed (but not player-crafted spells), absolutely essential for a caster.

Also got a whole bunch of mods adding items to shops and monsters around the game, including:

Capes and Cloaks, more katanas, an alchemists reference book, an Orcish nobility shield, darker glass armor, grim reaper scythes, blades ceremonial armour, cloth gloves and Imperial palace guard armour.

Can't imagine playing the game without some of these mods now.
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Last edited by Marc; 20-06-2006 at 06:06 PM.
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  #90  
Old 20-06-2006, 07:50 PM
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Have copied it inot a data file in Oblivion but when i go into Data Files it does not appear so I can't point the game to it Help!
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  #91  
Old 20-06-2006, 09:09 PM
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Clapham Grand Clapham Grand is offline
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could you send me the maps mod please!
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  #92  
Old 26-06-2006, 12:18 PM
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Clapham Grand Clapham Grand is offline
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Now restrated as a female Dark Elf assassin (!), already up to Level 9 and am he Listener for the Dark Brotherhood - the quests for that "Guild" are the best ones I've done so far
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  #93  
Old 30-06-2006, 04:56 PM
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Marc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turning
Yeah Dark Brotherhood are awesome, nice and evil and oozing with character.

Poor Lucien though
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  #94  
Old 01-07-2006, 04:59 PM
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Anyone know where Derek the Argonian can ponce a ring for invisiblity or some such?

Cheers!
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  #95  
Old 01-07-2006, 07:58 PM
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Marc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turning
Oooooooh. <takes in breath like a plummer assessing a busted boiler>

Not sure you're gonna find a ring of invisibility. Since it's cancelled whenever you attack or activate an object, a 'continuous effect' ring is pretty much out of the question.

Your best bet is amassing sigil stones with various 'chameleon' enchants on, that's the way to exploit the game if you're that way inclined.

Get yourself to 100% chameleon and you can walz through the game killing whatever you please, and there's not a dickybird anyone can do about it.

If there were still items you could 'use' to get effects (like morrowind) it would indeed be possible with invisibility too, but oblivion has removed those
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  #96  
Old 01-07-2006, 08:02 PM
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Thanks Marc, it's Sigil Stones for Derek!

Gettin tired of just swimming round the lakes.
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  #97  
Old 01-07-2006, 09:51 PM
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Marc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turning
Quote:
Originally posted by SE5eagle
Thanks Marc, it's Sigil Stones for Derek!

Gettin tired of just swimming round the lakes.
Swimming?! Don't tell me you're one of the pearl divers!
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  #98  
Old 01-07-2006, 10:03 PM
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Sad but true..
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  #99  
Old 01-07-2006, 10:12 PM
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Marc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turningMarc would live that day over and over, but the world won't stop turning
i quite enjoy it myself if I'm honest. Shhhh though, I only like it for blood and guts. Really.
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Old 02-07-2006, 11:51 AM
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Clapham Grand came here looking for the peace and quiet; the healthy air and the healthy dietClapham Grand came here looking for the peace and quiet; the healthy air and the healthy dietClapham Grand came here looking for the peace and quiet; the healthy air and the healthy dietClapham Grand came here looking for the peace and quiet; the healthy air and the healthy dietClapham Grand came here looking for the peace and quiet; the healthy air and the healthy dietClapham Grand came here looking for the peace and quiet; the healthy air and the healthy dietClapham Grand came here looking for the peace and quiet; the healthy air and the healthy dietClapham Grand came here looking for the peace and quiet; the healthy air and the healthy dietClapham Grand came here looking for the peace and quiet; the healthy air and the healthy dietClapham Grand came here looking for the peace and quiet; the healthy air and the healthy dietClapham Grand came here looking for the peace and quiet; the healthy air and the healthy diet
Level 13 now - killing machine! Liking the way the oppostion is getting harder. Only problem is I am running out of lockpicks, is there somewhere where I can get a regular supply?

Also is it possible to be head of two guilds eg Fighters and Mage without buggering the game up?
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